Final fantasy VIII (steam)

Home Forums Specific issues with VirtualGamepad Final fantasy VIII (steam)

This topic contains 1 reply, has 2 voices, and was last updated by  PalmTime 6 years, 3 months ago.

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    Works great, but looses focus of the screen every once in a while and the controls stop working.

    Dont know if this is fixable but a low priority annoyance



    I’ve experienced this issue myself. I like to think VirtualGamepad is a nice and good solution. But it’s not perfect. I remember some of the first version I worked on before 8.1 was released. I had a very bad implementation due to some limitations and had to generate false touch event so that the mouse would not be triggered with touches. Under windows 8.1, everything broke and I rewrote the engine in one evening and got rid of a lot of glitchy cose. I was rather happy the following day.

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